So this is pure speculation, but does anyone else think that the silhouettes on the halo reach beta key remind you of how they present TFC or Quake Wars or other class-based multi? I dunno, maybe I'm reading too much into it but it seems like they have a spartan and some ODST and marines each with a different weapon.....If it were a class-based would you guys hate it or like it?Halo Reach Class-based Multiplayer?
[QUOTE=''RebornInFlames'']So this is pure speculation, but does anyone else think that the silhouettes on the halo reach beta key remind you of how they present TFC or Quake Wars or other class-based multi? I dunno, maybe I'm reading too much into it but it seems like they have a spartan and some ODST and marines each with a different weapon.....If it were a class-based would you guys hate it or like it?[/QUOTE]
that would be cool i guess.
id prolly end up missing the old after a whileHalo Reach Class-based Multiplayer?
I would love it if they made it like TF2 in which each class has differing speeds and health. Otherwise eh I doubt I would care that much.
[QUOTE=''craigalan23'']I would love it if they made it like TF2 in which each class has differing speeds and health. Otherwise eh I doubt I would care that much.[/QUOTE]This. If Reach had Team Fortress 2's class-based system, I might actually buy it.
They could do really well with a system like that: Spartans could be like a heavy, but fast, ODST could be sneaky, not popping up on radar, marines could have extra gear or some kind of ability to make up for their weakness....
Also it would be cool if they had campaign from a Spartan's POV as well as an ODST, sort of a back and forth like with the Arbiter in H2
How awesome whould it be if there was a Black Scottish Demolisions expert ODST who lost an eye in an explosion?
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